Forums » Help & Tips

mines 67 damage ?!

    • 289 posts
    February 22, 2017 1:22 PM PST

    i don't like those mines anymore,max could u please return mines with 100 damage ?

    or explain why did you reduced their power

  • February 22, 2017 1:47 PM PST

    Mines wasn't 100 dmg in the first.

    • 289 posts
    February 22, 2017 1:48 PM PST

    • 289 posts
    February 22, 2017 1:54 PM PST

    before the long summer break

  • February 22, 2017 4:57 PM PST
    Soo.. You expect something to be changed just because you want it so?

    Especially that giving Trapmines 100 base damage is just.. ridiculous.
    That would be game-breaking. We don't want that, Trapmines are already annoying as they are.

    Imagine just propelling yourself into a room full of enemies with a Gravity Gun, dropping a mine, and getting Sitting Ducks. I wouldn't call that either fair nor skillful. And if that's what you want, then I'm done for good.

    ~ Seth
    • 281 posts
    February 23, 2017 9:54 AM PST
    Nah
  • February 23, 2017 11:59 AM PST

    i will buy tomahawk instead mines!Lul its so cool


    This post was edited by Deleted Member at February 23, 2017 11:59 AM PST
    • 289 posts
    February 26, 2017 3:57 AM PST

    Seth said: Soo.. You expect something to be changed just because you want it so? Especially that giving Trapmines 100 base damage is just.. ridiculous. That would be game-breaking. We don't want that, Trapmines are already annoying as they are. Imagine just propelling yourself into a room full of enemies with a Gravity Gun, dropping a mine, and getting Sitting Ducks. I wouldn't call that either fair nor skillful. And if that's what you want, then I'm done for good. ~ Seth

    that was so fun :'(

     

    • 609 posts
    February 26, 2017 10:03 AM PST

    they were never (i mean NEVER) 100 '-'

    100 would totally kill the game, 67 is already annoying with those seeders (guys who put mines next to u and run away) imagine with a 100

  • February 26, 2017 11:55 AM PST

    The mines damage was ALWAYS 101. In old warmerise and in 2017 too. Max decreased the damage to 67 one month ago because they were to op and players used them and run with gravity so they make triplekill easy.

    • 609 posts
    February 27, 2017 6:37 AM PST

    TheLegend27 said:

    The mines damage was ALWAYS 101. In old warmerise and in 2017 too. Max decreased the damage to 67 one month ago because they were to op and players used them and run with gravity so they make triplekill easy.

    ***?! for real?! i play since 2014 (i guess) and i dont remembers mines with 101 O-O jesus **** those things were OP

  • February 27, 2017 7:30 AM PST

    Try remember, Sterben. Mines did insta-kill. Everyone was using them to make triple kills-sitting ducks. Only 1 month ago Max nerfed them. He made the damage lower and the time until the mines explodes longer.

  • February 27, 2017 10:30 AM PST

    STERBEN99 said:

    TheLegend27 said:

    The mines damage was ALWAYS 101. In old warmerise and in 2017 too. Max decreased the damage to 67 one month ago because they were to op and players used them and run with gravity so they make triplekill easy.

    ***?! for real?! i play since 2014 (i guess) and i dont remembers mines with 101 O-O jesus **** those things were OP

    Yep it was 101,and i remember in 2014(beta phase) there was a custom map like 10x10 and 3 spawn positions and there was no spawn protection and people were spaming 3 mines in each spawn of other team and getting triple,sitting ducks,aimbot,and UNB like drinking water so thats Max decided to add spawn protection and decreased damage of mines from 101 to 67,and mines are still annoying because of this people on cars,gravity gun,and thats not fair for us.