Warmerise - 2.6.9
https://warmerise.com/pages/RedvsBlue
- Fixed bug when Clan Cape image would not load if the clan contained # in its name
- Added support for Light Probes in custom maps
- Added support for Destructible objects in custom maps
- Added Destructible objects to SecretLab
- Fixed inconsistency when dealing damage to TrapMine and also changed its HP to 100, instead of 5 shots
- Explosions now also deal damage to nearby TrapMines, so one TrapMine can set off other TrapMines on the explosion
- Added damage indicator for non-player and non-vehicle objects
- Added glass hit particle and footstep sounds
- Added wood hit particle and footstep sounds
- Added water hit particle
- Now TriggerDamage is automatically added to the Waterplane, so players and vehicles are automatically destroyed on contact
- Slightly optimized networking data for player damage in order to reduce lag
- Made player damage camera shake amount framerate-independent
- Slightly reduced map loading time