Hello.
Recently Warmerise has received a new update introduced on a standalone version of the game, requiring to be downloaded and installed.
The new version promises performance improvements and less network lag, it also adds a fair share of new features and changes.
There is however an issue.
The community refuses to use the Standalone version, and instead stays with the Unity/WebGL version - the one they complained so much about.
This is actually a bit sad - the better solution is literally next to you, on a silver plate.
All you have to do is take it and enjoy the improved game.
And yet, people still use the inferior browser version.
The file size of Warmerise is really small, it installs fairly quickly, and it seriously runs faster, so why aren't you using it?
I checked the game a few minutes ago and saw only one player connected (apart from me).
One.
I see only a few solutions to this;
a) give Standalone players more benefits, even though better performance is already a great benefit;
b) remove browser versions completely, forcing users to play on Standalone;
c) wait and keep updating Standalone with new & *exciting* content to shift their interest to Standalone
I personally believe that the option C is the most suitable as for right now.
What do you think? Share your thoughts and suggestions.
Definitly not Option B. I'd say C is best. I haven't tried Standalone version yet (actually haven't even downloaded it....yet) because I don't know if it is free to download or not.....is it?
Oh and I'm not using because i have enough junk on my computer. I can't play Steam on it or Minecraft, so what's the chance Warmerise Standalone will work? This pc is old too. I don't think it can handle much more to be honest.....But i MIGHT try Standalone anyway.
We'll see....
B is off the table.
That's basically forcing users to go from one platform to another and many will just give up.
The ONLY reason I don't play standalone besides the fact that there is no one is because of the Gravity "Improvement" which is in a sense dysfunctional. If you user gravity, it gets harder for your to run, you can't climb up like you could before, jumping is useless as well because it is all connected to stamina. That's the only thing which I don't like.
On the other hand many people play on browsers and that's because it is easy to access from any place (assuming that you are accessing it from a computer).
You can make Standalone portable but people are too lazy to do so.
Almost every platform has it's downside.
Webgl: Poor performance, good features
UWP: Decent performance, bad camera drop
Standalone: Awesomesauce performance, stamina messed up, having to install it.
DO NOT REMOVE THE WEB VERSION, AS THE GAME WILL BECOME HARDER TO ADVERTISE. THIS WILL ALSO LOWER THE CHANCES PLAYERS WILL CHECK IT OUT, AS THEY DONT FEEL READY TO DOWNLOAD IT.
Probably shouldnt've written that in max size.
It conveys the message. Can we start a patreon page for the game?
Love you Max!
I'd be furious is they forced people to use the standalone version. I understand improved performace and it's a small file and all, however I work as a librarian in a very small town and have a lot of time were we just sit around and do absolutely nothing. However we can't download anything on the work computers here (the computers I'm forced to use all day at the front desk). I understand it seems imformal to be playing a video game at work but we have legitimately nothing better to do after the first hour or two I'm here. If this game went completely download and non webgl then I simply wouldn't be able to play this game anymore :(
I didn't even know the game had a standalone version...