Forums » Custom Maps

Getting Started

    • 46 posts
    May 1, 2022 12:06 AM PDT

    Read this thread from the beginning and you'll find an answer.

    • 382 posts
    May 1, 2022 12:55 AM PDT
    What
    • 1 posts
    June 4, 2022 2:05 PM PDT
    is still following the map creation plan, what benefits can the map creator earn?
     
    Í**** de validado por la comunidad
     
    • 73 posts
    June 4, 2022 4:42 PM PDT

    we earn nothing

    • Moderator
    • 998 posts
    October 17, 2022 4:45 PM PDT

    The new version of the export package (1.0.4, changelog in the front post) has been pushed to GitHub, for those who have it already installed can update it in Unity's package manager.

    • 93 posts
    February 6, 2023 1:46 AM PST

    (Max, an idea: Could you, maybe, create a sticky Bugs thread for reporting possible bugs with the exporter tool?)

    One thing I have always wondered about: In some older maps (e.g. TheIsland2 2016), the directional light can cast realtime shadows. (Curiously, you can see your own only in 3rd Person view mode). This does not seem to be possible anymore nowadays?!

    What I am thinking of doing is this (see Page 8): https://media.contentapi.ea.com/content/dam/eacom/frostbite/files/gdc2018-precomputedgiobalilluminationinfrostbite.pdf

    Basically, have baked indirect lighting + light probes and direct lighting from a directional light for sun light + realtime shadows.


    This post was edited by DeadArt at February 6, 2023 3:03 AM PST