May 10, 2023 11:35 PM PDT
in the topic
Warmerise on Steam in the forum
General
Spacetrooper said:
Also, here are the visible problems of the game.
default sniper is used too much as close range
additionals should have a 5 second cooldown (or maybe add an option to set a certian time limit in the room creation)
instead of reducing the number of additionals, you have one but it recharges over time (this goes with the one right above)
jet is way too OP and breaks the physics (no realistic flying. all the players do is just go up and down and bomb everyone)
car should have first person driving and 3rd person turret option
revolver fire rate should be dropped a little (fires to fast for a revolver)
should be a smooth climbing feature to replace the spam jump to climb a hill
stamina runs out way too fast
car physics are way too "hollow", meaning when you ram each other the two cars either get stuck in each other and vibrate a lot, or one (or both) flies out of the multiverse, while taking so much damage that you start to flame.
when you run over bodies it takes way too much damage that you start smoking or flaming.
weapons become stiff after you pick them up casually (without throwing it)
and last but very not least: the hit delay with the guns, meaning you get shot but on your screen the opponent hits a wall. this also applies to sniping. when a sniper is on a hill, it seems like they are shooting through the hill. I can't see any part of their body besides 0.001% of their head.
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can u stfu with ur sh!t ideas