I've released a new custom map: Skeet. It's a interesting take on the OnlySniper type of map using a cannon I stole from Gonza01 (If you're reading this, I really like OnlySniper 2020!). I don't expect it to be popular, but hopefully it's at least a little fun. Please check it out in the pending section of the custom maps in-game :)
destro
The idea is cool. I think you could put a wall to protect the player while he waits to be released, so the player will not get shot while waiting.
Good Job!
June 11, 2020
SirAwsBtw I was wondering - do you think that it is possible creating an animation for the cannon that is based on a player's location? Like sliding doors that would open when you get into a certain sphere, so e certain animation that will occur when a player i... moreBtw I was wondering - do you think that it is possible creating an animation for the cannon that is based on a player's location? Like sliding doors that would open when you get into a certain sphere, so e certain animation that will occur when a player is close enough
June 11, 2020
chronospectrum@destro Players *should* be safe from view while standing on the platforms waiting to be launched. If they are not safe, I will absolutely add a protective wall :)
@SirAws the only thing that reacts to player position are the sliding doors. You can chang... more@destro Players *should* be safe from view while standing on the platforms waiting to be launched. If they are not safe, I will absolutely add a protective wall :)
@SirAws the only thing that reacts to player position are the sliding doors. You can change the box that is used to check if a player is nearby, and you can change the doors movement direction/distance, but that's the most complex thing you can do with them.
Good Job!
@SirAws the only thing that reacts to player position are the sliding doors. You can chang... more