Forums » Custom Maps

Max, how did you...

    • 95 posts
    May 3, 2023 7:52 AM PDT

    ...create that animated water in the official Base map? (I'm not talking about the out-of-bounds water a.k.a the Unity water.)

    My plan was to create a lava waterfall and possibly some advanced water like this one (click the eye icon). I first tried using the Unity water and experimented with the given slots, but the results were not good. Then I tried using Animation to animate a texture on a plane, but that doesn't work either - in-editor yes, but not once the map is exported.

    Since we are limited to the Legacy shaders and Warmerise doesn't support custom shaders (Shader Graph), what else can be tried/done?


    This post was edited by DeadArt at May 3, 2023 7:52 AM PDT
    • Moderator
    • 998 posts
    May 3, 2023 9:01 AM PDT

    In custom maps, Animation only works with transform at the moment, but I will consider adding all the parameters.

    To achieve the waterfall effect you can probably use a semi-transparent shape for a waterfall base and then use the particle system to add the flow, or use the particle system for the whole thing.