UV maps contain 2 verification pixels in the top-left corner. (If your image does not contain such pixels, download the UV map again).
Do not edit or modify those pixels, in order for the skin to be accepted.
I have a small request - could you make some kind of filter that is spesific for the weapon texture used? I mean, that those 4 pixels would be random and not same in all maps? Just so you could prevent this: https://prnt.sc/t28tgr
Hello Max, i have a quick question, could you change the setting where skins get deactivated from the store if not enough people buy them in a certain time period? I literally make skins the first day and they get deactivated after a single person buys that skin that day.