ChellThe spawn protection shouldn't only disappear at firing. Players could just wander into the enemy base and then activate mortality. They'd probably even trigger mines. 3 seconds of movement and 0 seconds if they shoot. I think this combination of both &qu... moreThe spawn protection shouldn't only disappear at firing. Players could just wander into the enemy base and then activate mortality. They'd probably even trigger mines. 3 seconds of movement and 0 seconds if they shoot. I think this combination of both "solutions" is good.