I AM WORKING ON TERRAIN FOR "WOODLAND" MAP. I CREATED TERRAIN IN BLENDER USING RECTANGLE AND SUBDIVIDED THE TOP FACE AND USED SCULPTING TOOLS. I TRIED ATTACHING ALL KINDS OF COLLIDERS TO THE GROUND TERRAIN WITH DIFFERENT CONFIGURATION BUT CARS KEEP FALLING THROUGH IT. AT SOME POINT 2 OUT OF 4 STAYED BUT FALL THROUGH IN SOME OTHER AREAS ON THE TERRAIN IF I EXIT THE CAR THERE.
OK. LOOKS LIKE HUMVEES SINK IF THE TERRAIN IS UNEVEN AND I HAVE NO IDEA WHAT FUNCTION IN UNITY HAS TO BE "ON" TO MAKE THEM STAY OVER THE SURFACE. HOWEVER, I FOUND THAT BLENDER GOT GREAT ADDON TO GENERATE DECENT TREES. PERHAPS I CAN FIT A GOOD NUMBER OF THEM TO MAKE IT ACTUALLY LOOK LIKE REAL FOREST.
he said to me his caps lock broke,coz maybe he pressed many times and it came off and lost somewhere