Forums » Bugs & Suggestions

Accessibility Suggestions

    • 144 posts
    April 6, 2022 2:22 PM PDT

    Here are a few options that I think would make the game better (specifically less laggy): 

    - Enable particles? (default true) - If toggled, will show particles when bullets hit walls, explosions go off. 

    - Enable bullet holes? (default true) - If toggled, will show the bullet holes (those black spots where bullets hit stuff) 

    - Enable hurt effects? (default true) - If toggled, will show the red marks on the screen when taking damage, and hurting others will show the blood effect. 

    - Enable camera shake? (default true) - If toggled, camera will shake when you take damage. If not toggled, camera will shake virtually, and you will not see shake (your aim will still go all over the place). 

    - Render distance (default 1.00) - Determines how much of the map will be rendered, 1.00 is maximum, 0 is practically blind lol

    - Overlap sound (default 1.00) - Determines how much sound should be played, 1.00 is maximum (no limit on how much sound can be played at once), 0 is only 1 sound played at a time. 

    - Show tracers? (default true) - Determine if bullet tracers should be shown

     

     

    Please reply with what you think! 

    • 149 posts
    April 6, 2022 2:25 PM PDT
    Here are a few options that I think would make the game better (specifically less laggy):

    - Enable particles? (default true) - If toggled, will show particles when bullets hit walls, explosions go off.

    - Enable bullet holes? (default true) - If toggled, will show the bullet holes (those black spots where bullets hit stuff)

    - Enable hurt effects? (default true) - If toggled, will show the red marks on the screen when taking damage, and hurting others will show the blood effect.

    - Enable camera shake? (default true) - If toggled, camera will shake when you take damage. If not toggled, camera will shake virtually, and you will not see shake (your aim will still go all over the place).

    - Render distance (default 1.00) - Determines how much of the map will be rendered, 1.00 is maximum, 0 is practically blind lol

    - Overlap sound (default 1.00) - Determines how much sound should be played, 1.00 is maximum (no limit on how much sound can be played at once), 0 is only 1 sound played at a time.

    - Show tracers? (default true) - Determine if bullet tracers should be shown





    Please reply with what you think!
    • 31 posts
    April 6, 2022 3:07 PM PDT
    You know you could actually contribute to this or provide feedback instead of cluttering up the forum with copypasta?
    • 144 posts
    April 7, 2022 2:26 PM PDT

    true lol

    • 149 posts
    April 7, 2022 3:40 PM PDT
    You know you could actually contribute to this or provide feedback instead of cluttering up the forum with copypasta?
    • 144 posts
    April 11, 2022 12:40 PM PDT

    hypocrite moment lol