Forums » Bugs & Suggestions

new vehicle: hoverbike

    • 956 posts
    January 6, 2023 7:29 PM PST

    hope you add this model Max! it won't be but its just the concept. the first one should be the un textured version then the second should be the textured version:

    • 956 posts
    January 6, 2023 8:31 PM PST

    note, the hoverbike is not a forest camo texture. it may look like it but I used a bump map on a sci fi gray texture to make it look damaged.

  • iZu
    • 2118 posts
    January 6, 2023 8:48 PM PST
    Reminds me of those Olympic bobsleds
    • 956 posts
    January 6, 2023 8:53 PM PST

    what? lol. BTW the bottom part are boosters. you know the speeders that the scout troopers use? I was going for that type of concept

    • 653 posts
    January 6, 2023 9:28 PM PST

    Probably no maps are suitable for that vehicle 

    • 956 posts
    January 6, 2023 9:51 PM PST
    Well not exactly. The island 2022 would be perfect for it. Also it’s supposed to be a small vehicle that you should able to summon yourself, since everyone steals the cars. Anyway the road would be the best for it
    • 250 posts
    January 8, 2023 5:13 AM PST

    walmart version of asphalt 7

     

    (I mean theroad, not the hoverbike xd)


    This post was edited by xXBigBadWolFXx at January 8, 2023 5:14 AM PST
  • Eve
    • 333 posts
    January 8, 2023 5:42 AM PST

    I can just imagine it climbing up the vertical walls in Modern City and flying your asz out of the map into your impendng doom.  


    This post was edited by Eve at January 8, 2023 5:43 AM PST
  • iZu
    • 2118 posts
    January 8, 2023 6:39 AM PST

    It would become like the jets were

    • Moderator
    • 998 posts
    January 8, 2023 7:32 AM PST

    The model looks high-poly (You can Google what that means). The models for games need to be low-poly.

    • 956 posts
    January 8, 2023 1:26 PM PST
    Oh. I know what high poly is. This is in smooth preview not actually looking like that. I can send a picture of it not smoothed if that is what you mean
    • 956 posts
    January 8, 2023 1:38 PM PST

    if you are going to add this model (which... you kind of seem like you want to. correct me if im wrong, but you say "the models for games need to be low-poly" which encourages my belief that you want to add this), how will I send you a file or something?

    • 956 posts
    January 8, 2023 1:40 PM PST

    anyway here is the low-poly:

    • Moderator
    • 998 posts
    January 8, 2023 2:06 PM PST

    That model is not detailed enough, can you model something with this level of detail?


    This post was edited by Admin at January 8, 2023 2:09 PM PST
    • 956 posts
    January 8, 2023 6:16 PM PST
    Huh? I’m not sure what you mean. I have to make it destroyed? Or just crazy looking
    • 956 posts
    January 8, 2023 6:21 PM PST
    I can try. I’m still a beginner at 3d stuff (started this school year) but I am dedicated to suggest models for this game. I can try to make it detailed, weather it’s UV detailed or model detail.
    • 956 posts
    January 10, 2023 6:35 AM PST

    OH MY GOSH IM DUMB. I know what you mean now (i think). you're saying i need to techically make the blocky model not blocky/low-poly but still looks smooth-ish? meaning you use verts and faces to do so right?

  • Eve
    • 333 posts
    January 10, 2023 7:06 PM PST

    • 956 posts
    January 16, 2023 12:11 PM PST

    well im working on making my bike lower poly. im smoothing the base of it and the seat, also I am making the majority of it smoother by moving verts and trying to make it low poly. hopefully i will complete this and it will be added

    • 956 posts
    January 21, 2023 4:31 PM PST

    so should I work on it more? max what do you think