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Warmerise - 2.4.0

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  • Max
    • Moderator
    • 693 posts
    February 22, 2018 8:26 PM PST

    Warmerise - 2.4.0

    - Fixed Ball camera shacking in fixed mode
    - Added team flags to the final screen
    - Fixed bug when sometimes server refresh would freeze halfway through
    - Fixed occasional crash when uploading weapon skins
    - Implemented more controlled energy consumption when using GravityGun
    - Fixed bug when others would see incorrect player rotation when using Shield
    - Changed camera running animation
    - Added lighting to SkyGates tunnel
    - Increased light intensity in SecretLab
    - Added openable doors to Area 56 and T-Pile
    - Increased throw time for M67 and Tomahawk
    - Increased TrapMine activation time
    - Improved game performance

    Update (2.4.0.1)

    - Fixed frequent crashes during map load
    - Fixed name flickering bug in Ball mode
    - Slightly changed SkyGates map design


    This post was edited by Max at March 3, 2018 4:36 PM PST
    • 39 posts
    February 23, 2018 12:56 AM PST

    When I try to update the UV texture on my skin, it shows me that the texture is on the weapon. But when I click upload and save, it "saves" the skin, and then the texture doesn't change. I tried to change the skin texture in mozilla and chrome. Max, can you fix this?

  • Max
    • Moderator
    • 693 posts
    February 23, 2018 7:15 PM PST

    hepokot said:

    When I try to update the UV texture on my skin, it shows me that the texture is on the weapon. But when I click upload and save, it "saves" the skin, and then the texture doesn't change. I tried to change the skin texture in mozilla and chrome. Max, can you fix this?

    Just released a bugfix, this issue should be fixed now

    • 39 posts
    February 23, 2018 7:21 PM PST

    Also, wanted to ask. Are you planning to add sliding doors on Secret Lab and Bunker?

  • Max
    • Moderator
    • 693 posts
    February 23, 2018 7:36 PM PST

    hepokot said:

    Also, wanted to ask. Are you planning to add sliding doors on Secret Lab and Bunker?

    I'm considering adding doors to Bunker to open that secret room and regarding SecretLab, I think it's fine as it is

    • 39 posts
    February 23, 2018 9:57 PM PST

    Okay, thanks

    • 128 posts
    February 24, 2018 7:04 PM PST

    Max said:

    hepokot said:

    Also, wanted to ask. Are you planning to add sliding doors on Secret Lab and Bunker?

    I'm considering adding doors to Bunker to open that secret room and regarding SecretLab, I think it's fine as it is

    :OOOOO AFTER SO MANY YEARS, MIGHT WE BE ABLE TO SEE... THE SECRET ROOM?!?!?!

    edit: You're doing a great work with the game Max!!! I've seen there are more servers lately. And actually meant to BE inside the room cuz we've already seen it :p


    This post was edited by Erlaanz at February 24, 2018 7:07 PM PST
    • 67 posts
    March 2, 2018 6:46 AM PST

    what about doors for custom map?

  • Max
    • Moderator
    • 693 posts
    March 3, 2018 4:35 PM PST

    Update (2.4.0.1)

    - Fixed frequent crashes during map load
    - Fixed name flickering bug in Ball mode
    - Slightly changed SkyGates map design