Wouldn't it be nice if you could lend a weapon for a defined time to another player?
I mean, if I want to lend gravity gun or carbine to another player who has an account created, I go to my weapons section and put "lend for 24 hours" as an example. That player can use my weapon, and I receive a% of their points or money ... bad or good idea?
I agree, beggars kinda ruin the game, but I think this idea could work. It would be a nice way to give newly joined folks some time to experience a weap or other gear before buying it.
Even just a more detailed summary of the equipment would help, especially for newbies. For instance, afaik suits are just cosmetic, so are capes except they protect from falling damage? Would be good to know these high-expense items are mostly just for show. Would also be helpful to know that the flamethrower has very short range, that the shotgun damage is per-pellet, not per trigger-pull, etc. But I basically just guess at this stuff or hope to learn it by playing, would be nice to have it spelled out somewhere.
I understand everyone's opinion and it is interesting. I only suggested something that occurred to me after seeing that many players are good, but they find it difficult to get time and weapons to play. Anyway, hopefully something similar can be done to what I said or what chronospectrum and oldman said, good ideas both of us
Sentinela said:Yes, I understand that, although ... How would it affect farmers? In other words, my idea was that, for example, you could give a character a weapon which you have as a friend in common, and you accept a request for a "loan of a weapon" there you choose the number of hours, or days.I agree with your idea and I find it very good, in fact I like it a lot, but you always have to see the farmers, since they are always lurking xD