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Warmerise - 2.6.5

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    • Moderator
    • 998 posts
    April 14, 2021 6:48 PM PDT

    Warmerise - 2.6.5

    https://warmerise.com/pages/RedvsBlue

    - Added Re-connect button in case there are connection issues
    - Added a feature to share a direct link to the server, clicking which would go to the game page and automatically join the server
    - Added new final team flags (Made by community members STERBEN99 in collaboration with chronospectrum)
    - Increased number of messages to 3 in a row, before cooldown timer is activated
    - Improved chat filtering to reduce false positives
    - Fixed bug when sometimes the kills would not count correctly in the scoreboard after doing a multi-kill
    - Fixed bug when sometimes the XP would not count from some players due to inactivity
    - Fixed bug when sometimes enemy position would not appear on radar while shooting
    - Fixed bug when loading custom map would sometimes cause an error
    - Rolled out a new custom map format (more efficient and faster loading)
    - Slightly tweaked radar position
    - Improved connection speed
    - Improved performance
    - Minor bug fixed

    Update 1

    - Fixed mono audio issue when loading new custom map format
    - Slightly reduced the dimensions of the final flags

    Update 2

    - Coins are now assigned automatically on headshot
    - Possibly fixed ping spike issue

    Update 3

    - Fixed bug where players would disappear after getting killed


    This post was edited by Admin at April 21, 2021 9:24 AM PDT
    • 507 posts
    April 14, 2021 6:51 PM PDT
    Oh I didn't even notice the shout-out for the flags! I didn't do all that much, but I'm happy to have helped :)
    • Moderator
    • 998 posts
    April 14, 2021 6:58 PM PDT

    chronospectrum said: Oh I didn't even notice the shout-out for the flags! I didn't do all that much, but I'm happy to have helped :)

    STERBEN told you've helped to convert them to vector format.
    I needed them in vector format so they can be exported to any resolution without losing quality.

    • 507 posts
    April 14, 2021 7:15 PM PDT
    Max said:

    chronospectrum said: Oh I didn't even notice the shout-out for the flags! I didn't do all that much, but I'm happy to have helped :)


    STERBEN told you've helped to convert them to vector format.
    I needed them in vector format so they can be exported to any resolution without losing quality.



    Yeah, just an Image trace plus some cleanup/organization in illustrator. Sterben makes really geometric designs so they're really easy to vectorize. One of these days I'll teach him illustrator so he doesn't need me anymore lol
  • April 14, 2021 9:56 PM PDT

    This update will have low ping players like me 

  • Axu
    • 66 posts
    April 14, 2021 11:45 PM PDT
    xLucifer said:

    This update will have low ping players like me 

    This guy stole my pfp ok bro.
    • 509 posts
    April 15, 2021 6:57 AM PDT

    bruh. you said the chat cooldown thing is temporaly until next update, why change it to 3 messages now

    • 609 posts
    April 15, 2021 7:31 AM PDT

    chronospectrum said:
    One of these days I'll teach him illustrator so he doesn't need me anymore lol


    This post was edited by STERBEN99 at April 15, 2021 8:49 AM PDT
    • 657 posts
    April 15, 2021 10:20 AM PDT

    Max said:

    Warmerise - 2.6.5

    https://warmerise.com/pages/RedvsBlue

    - Added Re-connect button in case there are connection issues
    - Added a feature to share a direct link to the server, clicking which would go to the game page and automatically join the server
    - Added new final team flags (Made by community members STERBEN99 in collaboration with chronospectrum)
    - Increased number of messages to 3 in a row, before cooldown timer is activated
    - Improved chat filtering to reduce false positives
    - Fixed bug when sometimes the kills would not count correctly in the scoreboard after doing a multi-kill
    - Fixed bug when sometimes the XP would not count from some players due to inactivity
    - Fixed bug when sometimes enemy position would not appear on radar while shooting
    - Fixed bug when loading custom map would sometimes cause an error
    - Rolled out a new custom map format (more efficient and faster loading)
    - Slightly tweaked radar position
    - Improved connection speed
    - Improved performance
    - Minor bug fixed

    bruh u forgot to fix a bug wen somtimes players throw de nade and doesnt gain xp it happens

    • 17 posts
    April 15, 2021 11:09 AM PDT

    Max said:

    Warmerise - 2.6.5

    https://warmerise.com/pages/RedvsBlue

    - Added Re-connect button in case there are connection issues
    - Added a feature to share a direct link to the server, clicking which would go to the game page and automatically join the server
    - Added new final team flags (Made by community members STERBEN99 in collaboration with chronospectrum)
    - Increased number of messages to 3 in a row, before cooldown timer is activated
    - Improved chat filtering to reduce false positives
    - Fixed bug when sometimes the kills would not count correctly in the scoreboard after doing a multi-kill
    - Fixed bug when sometimes the XP would not count from some players due to inactivity
    - Fixed bug when sometimes enemy position would not appear on radar while shooting
    - Fixed bug when loading custom map would sometimes cause an error
    - Rolled out a new custom map format (more efficient and faster loading)
    - Slightly tweaked radar position
    - Improved connection speed
    - Improved performance
    - Minor bug fixed

    Thx Max

    • Moderator
    • 998 posts
    April 18, 2021 7:43 AM PDT

    Update 1

    - Fixed mono audio issue when loading new custom map format
    - Slightly reduced the dimensions of the final flags

    • 156 posts
    April 18, 2021 9:14 AM PDT

    Max said:

    Update 1

    - Fixed mono audio issue when loading new custom map format
    - Slightly reduced the dimensions of the final flags

    stop concentrating at the looks and stuff because in every update there is always some design change and specially the radar placement is changed almost every update; i guess you need to get more features then design changes. 

    • Moderator
    • 998 posts
    April 20, 2021 6:14 PM PDT

    Update 2

    - Coins are now assigned automatically on headshot
    - Possibly fixed ping spike issue

    • 156 posts
    April 20, 2021 9:13 PM PDT

    Max said:

    Update 2

    - Coins are now assigned automatically on headshot
    - Possibly fixed ping spike issue

    thanks for the coins update

  • Axu
    • 66 posts
    April 21, 2021 2:24 AM PDT

    Max said:

    Update 2

    - Coins are now assigned automatically on headshot
    - Possibly fixed ping spike issue

    It's not fixed, i kept getting 2000 ping in my own region for no reason

    • 429 posts
    April 21, 2021 2:49 AM PDT
    Axu said:

    Max said:

    Update 2

    - Coins are now assigned automatically on headshot
    - Possibly fixed ping spike issue

    It's not fixed, i kept getting 2000 ping in my own region for no reason

    You abuse lag, no need for you too worry. You can enjoy bad ping lol. Anyway I like the coin idea max, it gets annoying when you have to grab coins, and them getting stolen.
  • Axu
    • 66 posts
    April 21, 2021 3:04 AM PDT

    Exploit said:
    Axu said:

    Max said:

    Update 2

    - Coins are now assigned automatically on headshot
    - Possibly fixed ping spike issue

    It's not fixed, i kept getting 2000 ping in my own region for no reason

    You abuse lag, no need for you too worry. You can enjoy bad ping lol. Anyway I like the coin idea max, it gets annoying when you have to grab coins, and them getting stolen.

    Nah you just are bad as hell and i destroy you ez in 1v1s, So you always have to make excuses because you are so mad, Fix your joke skills you are sucks.


    This post was edited by Axu at April 21, 2021 3:11 AM PDT
    • 429 posts
    April 21, 2021 3:20 AM PDT
    Axu said:

    Exploit said:
    Axu said:

    Max said:

    Update 2

    - Coins are now assigned automatically on headshot
    - Possibly fixed ping spike issue

    It's not fixed, i kept getting 2000 ping in my own region for no reason

    You abuse lag, no need for you too worry. You can enjoy bad ping lol. Anyway I like the coin idea max, it gets annoying when you have to grab coins, and them getting stolen.

    Nah you just are bad as hell and i destroy you ez in 1v1s, So you always have to make excuses because you are so mad, Fix your joke skills you are sucks.

    Ofcourse walidou.
  • Axu
    • 66 posts
    April 21, 2021 3:28 AM PDT

    Exploit said:
    Axu said:

    Exploit said:
    Axu said:

    Max said:

    Update 2

    - Coins are now assigned automatically on headshot
    - Possibly fixed ping spike issue

    It's not fixed, i kept getting 2000 ping in my own region for no reason

    You abuse lag, no need for you too worry. You can enjoy bad ping lol. Anyway I like the coin idea max, it gets annoying when you have to grab coins, and them getting stolen.

    Nah you just are bad as hell and i destroy you ez in 1v1s, So you always have to make excuses because you are so mad, Fix your joke skills you are sucks.

    Ofcourse walidou.

    Ofcourse vavy.

    • 509 posts
    April 21, 2021 4:53 AM PDT

    Exploit said:
    Axu said:

    Exploit said:
    Axu said:

    Max said:

    Update 2

    - Coins are now assigned automatically on headshot
    - Possibly fixed ping spike issue

    It's not fixed, i kept getting 2000 ping in my own region for no reason

    You abuse lag, no need for you too worry. You can enjoy bad ping lol. Anyway I like the coin idea max, it gets annoying when you have to grab coins, and them getting stolen.

    Nah you just are bad as hell and i destroy you ez in 1v1s, So you always have to make excuses because you are so mad, Fix your joke skills you are sucks.

    Ofcourse walidou.
    ofcourse ryunosoke sharing accounts with Vavy

    • 458 posts
    April 21, 2021 5:29 AM PDT

    Max, new bug, a few times when you make a headshot or a normal kill the layer doesn't get killed, instead, he disappears from the place you "killed" him and respawns back to his base and the kill isn't counted.

    • 156 posts
    April 21, 2021 5:33 AM PDT

    LightningStorm said:

    Max, new bug, a few times when you make a headshot or a normal kill the layer doesn't get killed, instead, he disappears from the place you "killed" him and respawns back to his base and the kill isn't counted.

    this has happened to me more then 10 times today

    • 7 posts
    April 21, 2021 6:15 AM PDT
    It happened to me a lot too
    • 17 posts
    April 21, 2021 6:24 AM PDT

    Max I have a new bug ( and all have this bug ) : at first the players thought it was a hack. Later we saw that it was a bug. It's very important, I can't play in sky anymore. When I kill a player, sometimes he disappears and I don't get the kill; but the missing player gets a dead. It is very boring. for example my score was 6-3 in sky and it was 1-3. I had done 6 kills and 5 were deleted because the player in question had disappeared.

    Sorry for the english , I am bad 

    • 49 posts
    April 21, 2021 6:38 AM PDT

    I will also attest to the fact that killing a player sometimes "despawns" them. You don't get a coin if it's a headshot kill. The kill simply isn't registered at all, doesn't show up on killfeed nor does it count toward your scoreboard.

    I'm loving the new auto coin deposit update, makes getting coins less tedious.


    This post was edited by fshiteup at April 21, 2021 6:39 AM PDT