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@Erlaanz, Sorry your post got missed, idk how, it's the lengthiest of all. Anyways, Skyhall is on the list, we accidently removed it. It's back in the list of the available maps.
About your second recomendation, we are discussing it. The only problem we ... more@Erlaanz, Sorry your post got missed, idk how, it's the lengthiest of all. Anyways, Skyhall is on the list, we accidently removed it. It's back in the list of the available maps.
About your second recomendation, we are discussing it. The only problem we get with implementing such suggestions is that it gets hard for people to understand, especially those who have trouble in English. We already get a lot of trouble asking them for time, region, map choice, etc. So if we think players will be able to understand the concept of banning a map, and it won't cost us extra effort and trouble, then we'll surely consider it.
Anyhow, thanks for the suggestions. We're glad your clan is participating and making this tournament more intense and interesting.
Again, sorry for late response. less
DeathBringer908 said: @Erlaanz, Sorry your post got missed, idk how, it's the lengthiest of all. Anyways, Skyhall is on the list, we accidently removed it. It's back in the list of the available maps. About your second recomendation, we are discussing it.... moreDeathBringer908 said: @Erlaanz, Sorry your post got missed, idk how, it's the lengthiest of all. Anyways, Skyhall is on the list, we accidently removed it. It's back in the list of the available maps. About your second recomendation, we are discussing it. The only problem we get with implementing such suggestions is that it gets hard for people to understand, especially those who have trouble in English. We already get a lot of trouble asking them for time, region, map choice, etc. So if we think players will be able to understand the concept of banning a map, and it won't cost us extra effort and trouble, then we'll surely consider it. Anyhow, thanks for the suggestions. We're glad your clan is participating and making this tournament more intense and interesting. Again, sorry for late response.
Thanks for the reply and taking the suggestions into consideration. Also good to know Skyhall is in the current map pool.
Yeah, most of Flare members are going to participate. Hope to provide for some interesting match... less
YNW Melly - Mama Cry [Official Video]
Shop YNW Mellys YNW Apparel Here: (URL) Management: Melly’s Mama Cry visual was originally scheduled to be released today Friday, February 15th. He wanted t...
Before you start Visit my profile link: https://warmerise.com/profile/CJDIA our friend request rules
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1 dont be toxic just be nice
2 no hate me
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Shop---market
Should Max add a shop where you can buy not only gun skins, but also sell your guns or items? So a market. Where you can sell your guns, capes, items, or something you don't want for cheaper or more expensive than the listed price.
Figured I should make a list of ideas that are floating around in my head. I'm aware that some of them may have already been voiced by other fellow player, but that's not necessarily a bad thing. (Maybe a consolidated thread with an actual overview list i... moreFigured I should make a list of ideas that are floating around in my head. I'm aware that some of them may have already been voiced by other fellow player, but that's not necessarily a bad thing. (Maybe a consolidated thread with an actual overview list is better than several single "I want x and y" threads?)
Technical• Post Processing Effects (Anti Aliasing, Bloom, ...)Why? Adding these greatly improves overall image quality and shouldn't be too taxing on nowadays hardware.• Support for Unity's Standard ShaderWhy? Unity's Standard Shader uses Physically Based Rendering (PBR; also often called Physically Based Shading), adding another layer of realism. It also provides stuff like Specular or Bumped Specular out-of-the-box without the need of using several separate Legacy shaders. • More footstep soundsSpecifically: Wood and Glass.• Increase of the current map size limit (12MB) to ~30MBWhy? Make a map with many objects/models and simple lighting and you're fine. Adding lightma... less
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