ok. ARE YOU KIDDING ME ? i spend like 10 hours building this maps :(
Unfortunately both maps have some issues:
Two Sided - missing colliders, poorly designed layout.
Glass Towers - the layout may be ok, but the shader choice and overall design of the map is not on par with current custom maps.
I suggest investing more time and making one good map, rather than making multiple half effort maps.
oh. and sniper maps are SO good right ? this is two floating platforms with some boxes
well if i will change textures on glass towers and add some space you will appreciate my work ?
NueleQ said:oh. and sniper maps are SO good right ? this is two floating platforms with some boxes
well if i will change textures on glass towers and add some space you will appreciate my work ?
Actually I think "Two Sided" have more potential. You just have to make tunnels connect and not have a dead end.
Also, there are doors with missing colliders, it would be better if you can set up the doors properly (to make them openable) and have a platform behind them that leads to main area.
There is a PDF tutorial in WMCustomMaps->Tutorials on how to set up a door.
And for some reason I couldn't "skip jump" the platforms, there appear to be some invisible walls that force the player to follow the path, I would remove them.
u mean minimalistic ?
i playes on this map, and it`s good for farming...
but yeah. that map is actually bad
Actually I think "Two Sided" have more potential. You just have to make tunnels connect and not have a dead end.
Also, there are doors with missing colliders, it would be better if you can set up the doors properly (to make them openable) and have a platform behind them that leads to main area.
There is a PDF tutorial in WMCustomMaps->Tutorials on how to set up a door.
And for some reason I couldn't "skip jump" the platforms, there appear to be some invisible walls that force the player to follow the path, I would remove them.
can i make map like this https://www.youtube.com/watch?v=dYBOBgfcTgY and with one colour textures ?
NueleQ said:guess i`ll just start creating new map. how many meters have warmerise character btw ? that will be helpful
NueleQ said:can i make map like this https://www.youtube.com/watch?v=dYBOBgfcTgY and with one colour textures ?
Create a Cube and change its height to 2, that should represent the player height.
You can make any map you want, just make sure:
- All colliders are in place. Players should not be able to walk inside objects.
- The map layout is balanced
- No overlapping objects that glitch through each other
- No stretched objects with unproportinal textures
- The lighting is good, not too dark but also not too bright (In Unity it can be tweaked in Lighting tab: https://answers.unity.com/storage/temp/87810-screen.png near Ambient Color, if you do not see this option, change Ambient Source to "Color")