Every weapon in this game needs buff and balance should be provided. Here is my list.
1. Knife damage must be decreased for head, body and torso parts. By imagining game logic troops has armor and helmets so armor needs to prevent instant knife kill.
2. Every weapon damage should be increased for headshots. For instance pistols should give 50-40 damage, rifles 60-70-80 damage for headshot or maybe instant kill just like the sniper.
3. Shield should be holded for certain time and should be sync with player's base energy.
4. Buff explosives and heavy weapons (RPG). Decrease RPG ammo to 1. When prepearing to fire RPG player needs to stand still and aim. Rpg damage should be calculated from range to range if clear shot done it must do instant kill. (Shield can decrease RPG damage)
5. M67 needs countdown (1-2 sec) for explosion or should be decreased from range (M67 should not be long range grenade).
6. Decrease additional items from 3 to 2.
7. Shield should not be usable if player under emp grenade's effect.
8. Shield should protect you from flamethrower or decrease flamethrower damage.
9. Buff recoil for rifles.
10. Buff body damage for rifles.
11. Explosive items should trigger placed mines.
12. Buff explosive items damage for vehicles. (If car hits placed mines car should become unusable)
13. Auto kick players from server those who has 300 ping above.
I did not played a lot with bows and tomahawk but i am thinking their meta is good and balanced.
These are my ideas and i am thinking game would be more playable according to this list. Because things are not provide balance in this game and makes game very boring. I hope this one can get some attention i would like to hear other people's ideas and thoughts.
I sometimes agree with you like the proposal 13 .
But proposition 1 is not really possible , You are far from imagining that some players only play with the knife and make "KNIFE ONLY" servers and also knife clans. It's a real melee community in this game . Melee weapons should not change in my opinion
GxFantasy said:I sometimes agree with you like the proposal 13 .
But proposition 1 is not really possible , You are far from imagining that some players only play with the knife and make "KNIFE ONLY" servers and also knife clans. It's a real melee community in this game . Melee weapons should not change in my opinion
Thanks for your opinion. I look sitituaion from my point of view and game is completely is not fair and i do belive other players will agree me. First of all, i still don't get it why knives has most extreme deadly damage in game. Okay i can get it if it does only deadly damage to head parts but no matter where you receive knife hit you are dying. Logic is flawed in this game and needs to be improved in my opinion. If we do compare knives base knife (The knife that has no price) should not do instant kill compare to katana.
knife is the most unbalanced.
Buff ga3a
nerf carbine
make rpg 1shot
make cooldown for addtionals
make perks for capes/suit