no other reason to explain why i get much better performance on actual games with much more graphics and complications. i use a gtx 1070ti there should be no excuse why on average i get 90 fps (stuttery and choppy not smooth 90) and even as low as 60 many times as well (remember 60 on this game feels like 20). its been a LONG time since i got a smooth consistent 144fps and i dont know what happened since then. my chrome is up to date as well, so its not that either. i close tabs, tab in and tab out, etc and the problem is still there for as long as i could remember. i dont know any other person who has this issue except maybe one and he also has a good gpu, so im pretty sure that max is crypto mining off players with a good gpu, unless he has some other explanation for this
EDIT: bug not there when im not in fullscreen, so its a fullscreen fps issue. how do i fix this max
xGeorgeFloyd said:cismarikikilashvili said:same lol, Warmerise the RAM & GPU eater
does it actually do that? have you checked the usage when playing. max really be crypto farming on us lmao
No crypto farming, that's how WebGL works. Since file reading is not allowed within the browser, the whole game has to be loaded into RAM.
WebGL is still an evolving platform, while it's not limited on the GPU side, it still cannot utilize multiple threads on the CPU. Once multithreading support is added, performance will improve.
Max said:xGeorgeFloyd said:cismarikikilashvili said:same lol, Warmerise the RAM & GPU eater
does it actually do that? have you checked the usage when playing. max really be crypto farming on us lmao
No crypto farming, that's how WebGL works. Since file reading is not allowed within the browser, the whole game has to be loaded into RAM.
WebGL is still an evolving platform, while it's not limited on the GPU side, it still cannot utilize multiple threads on the CPU. Once multithreading support is added, performance will improve.
well performance used to be better for me i used to get smooth 144fps on chrome and now i get laggy game on fullscreen (issue not so much when not fullscreen but still not the same fps as before)
Max said:xGeorgeFloyd said:cismarikikilashvili said:same lol, Warmerise the RAM & GPU eater
does it actually do that? have you checked the usage when playing. max really be crypto farming on us lmao
No crypto farming, that's how WebGL works. Since file reading is not allowed within the browser, the whole game has to be loaded into RAM.
WebGL is still an evolving platform, while it's not limited on the GPU side, it still cannot utilize multiple threads on the CPU. Once multithreading support is added, performance will improve.
Then Maybe stop using webGL? i mean this game trash anyway minus well keep it laggy it will match the asthetic.
PlasmaStrikerZ said:if game stops using WebGL then everyone can exploit the game easily, so i recommend using WebGL, but Performance is bad, before i used to get higher FPS now im on low, high ping in Europe from 70 to 140.Max said:xGeorgeFloyd said:cismarikikilashvili said:same lol, Warmerise the RAM & GPU eater
does it actually do that? have you checked the usage when playing. max really be crypto farming on us lmao
No crypto farming, that's how WebGL works. Since file reading is not allowed within the browser, the whole game has to be loaded into RAM.
WebGL is still an evolving platform, while it's not limited on the GPU side, it still cannot utilize multiple threads on the CPU. Once multithreading support is added, performance will improve.
Then Maybe stop using webGL?
cismarikikilashvili said:PlasmaStrikerZ said:if game stops using WebGL then everyone can exploit the game easily, so i recommend using WebGL, but Performance is bad, before i used to get higher FPS now im on low, high ping in Europe from 70 to 140.Max said:xGeorgeFloyd said:cismarikikilashvili said:same lol, Warmerise the RAM & GPU eater
does it actually do that? have you checked the usage when playing. max really be crypto farming on us lmao
No crypto farming, that's how WebGL works. Since file reading is not allowed within the browser, the whole game has to be loaded into RAM.
WebGL is still an evolving platform, while it's not limited on the GPU side, it still cannot utilize multiple threads on the CPU. Once multithreading support is added, performance will improve.
Then Maybe stop using webGL?
i guess