Warmerise - 2.5.7
https://warmerise.com/pages/RedvsBlue
- Added new map "Base14"
- Changed BlastGun reload animation to match the new model
- Added team logos to player UI
- Removed Option to change killfeed font size
Update 1
- Renamed map "Base14" to "Skyhall"
Update 1
- Renamed map "Base14" to "Skyhall"
BlueToonYoshi said:Oh snap! Yeah! New update! Got to play this soon when I get back home! I don't know why you Removed Option to change killfeed font size, but ok, lol! Good stuff Max! :)
To be exact it wasn't removed, it was not re-implemented.
New version of Unity removed support for legacy UI system, so I had to remake the whole UI from scratch using the new system.
And it took some time to remake, so I decided to drop some features off in order to release a new update as soon as possible.
Plus that feature was meant to be temporary, to give players some time to adapt to the new font size.
I like the new map! Chaos with lots of good players. New team icons are cool. Blastgun reload animation is definally better, although I think the wrist is backwards for a few frames, lol! I have a couple of freinds that are saying apperently this update caused their text AND GUI elements/the interface to be Very very small and hard to see/read?! I don't have this issue myself.
Max said:Warmerise - 2.5.7
https://warmerise.com/pages/RedvsBlue
- Added new map "Base14"
- Changed BlastGun reload animation to match the new model
- Added team logos to player UI
- Removed Option to change killfeed font sizeUpdate 1
- Renamed map "Base14" to "Skyhall"
rip new udates lol
Starscream said:Max said:Warmerise - 2.5.7
https://warmerise.com/pages/RedvsBlue
- Added new map "Base14"
- Changed BlastGun reload animation to match the new model
- Added team logos to player UI
- Removed Option to change killfeed font sizeUpdate 1
- Renamed map "Base14" to "Skyhall"
rip new udates lol
Yes xD