Cool map, but I have a couple of suggestions:
- Slightly increase lighting intensity, right now it's a bit too dark (Go to Window -> Rendering -> Lighting Settings, change Environment Lighting Source to Color (or Gradient if you need more control) then tweak it).
- Possibly change the skybox to something more sunny and welcoming (would be fitting the playground theme).
- Preferably avoid placing welcome Camera at the top of the map, instead place it diagonally at around 45-degree angle so players would be able to evaluate the map from the thumbnail.
Max said:Cool map, but I have a couple of suggestions:
- Slightly increase lighting intensity, right now it's a bit too dark (Go to Window -> Rendering -> Lighting Settings, change Environment Lighting Source to Color (or Gradient if you need more control) then tweak it).
- Possibly change the skybox to something more sunny and welcoming (would be fitting the playground theme).
- Preferably avoid placing welcome Camera at the top of the map, instead place it diagonally at around 45-degree angle so players would be able to evaluate the map from the thumbnail.
Okay Max, thank you for the suggestions. I will make the improvements you suggested. I have a question: when I unpublish the map for updating it i lose all the votes i got... Is it possible to do it without losing the votes?
Xeyal said:Okay Max, thank you for the suggestions. I will make the improvements you suggested. I have a question: when I unpublish the map for updating it i lose all the votes i got... Is it possible to do it without losing the votes?
Player votes are only applied to the version of the map they played on (unless the map is approved, in which case the votes remain, even after update). The votes are reset because there is no way to determine if the new map is the same as before, or was completely changed, making the past votes not applicable.