WebGL version of Warmerise is finally here.
Note that WebGL is a relatively new platform and it still being actively developed so bugs and issues are inevitable at this point.
Here is a list of known issues:
- Performance is around 50% lower compared to Unity Web Player (Will be improved in the future)
- Audio sometimes may be slightly distorted
- Final screen doesn't work at the moment (Going to investigate this bug)
- Some maps has not been ported yet, such as T-Pile, SnowyCanyon and TheRoad (Those will be ported soon)
- Due to the way networking is handled in WebGL, ping will be 2x higher compared to Unity Web Player (This will probably be improved in future updates)
- Screen resolution can't be changed at the moment (When in fullscreen it will use the highest possible resolution)
- Mouse sensitivity will feel much higher than before so pick a lower value
Also here is list of changes added in this version:
- Reduced camera drop when running in 3rd person mode
- Added prediction trail for a WarriorBow (Pressing fire will show where arrow will land)
- Walking sound is now 50% quieter when crouching
- Changed JetShip location on SkyGates (Now it's on the roof of the central building)
Update 1:
- Fixed most of the crashes, the game should be more stable now
- Added support for WebAssembly, which will drastically improve performance (Not all browsers support WebAssembly yet)
- Due to some bugs in Unity Engine, spinning sound for Mini-G has been temporary disabled, GravityGun charging sound also has been altered (it is now static instead of gradual rise). These changes are temporary untill the bug is fixed.
- JetShip engine sound is now static aswell
For best performance make sure that your browser support WebAssembly
To check if your browser support WebAssembly check this page: http://webassembly.org/demo/
If you see "Your browser doesn't support WebAssembly yet..." then try a different browser.
Play WebGL version here: http://warmerise.com/Warmerise/ProductionWebGL/PlayerData/
- Changed JetShip location on SkyGates (Now it's on the roof of the central building)
Doesn't this mean that only players with the gravity gun weapon can get to the ship? Players might be able to jump onto the building, but it would be too slow, and any gravity gunner can get to it faster, meaning that they will probably be the ones getting it almost everytime.
CaptainJoseph said:- Changed JetShip location on SkyGates (Now it's on the roof of the central building)
Doesn't this mean that only players with the gravity gun weapon can get to the ship? Players might be able to jump onto the building, but it would be too slow, and any gravity gunner can get to it faster, meaning that they will probably be the ones getting it almost everytime.
Nope there is a way to get on roof without Gravity (That's for you to discover how)
I'll donate $50k if you tell me instead. I haven't played skygates in a while and I'm scared that if I enter skygates I will never be able to leave the match. I'm just going to assume there's a latter lol.
Edit: Just payed someone else $55k instead and showed me how to do it xD
I have found a way to get up to the jet.
The error
Also in nuke mode me and RaMa tested to see if both blue and red dies, the result is red is the only that gets killed, blue surives.
So what am I doing wrong? when I try loading in on any server im stopped and told to install unity player again which doesnt help. If I use link previded here I load game but I show no loaded maps or no other players. Also Max can you answer friend request. I feel like im in a time warp and went back 3-4 years because did you restart game and loss everything? 1.5 - 2 years ago I was in top 100 and there was ten times the players. im not sure I have the energy to do that again. thanks