Kalamar said:
DaveSD said:
Kalamar said:
Yeah thats true. If Max decides to re-write entire game or make sub projects on Warmerise it can be really cool idea.
@DaveSD
Active projects or not, every project can be shared its just depend on developer's or employers. But in case you are also right as far as i know Max is solo developer and it seems he can't have enough time for that. Honestly i would like to see Max's activity on platforms like medium, patreon etc.
Well, client-side games very easy to hack but games that hosted on a server not that easy. But still everything is possible and every software can be hacked. In fact i know a lot things about hacking, achiving goals in an algorithm etc but don't have any implementation. It seems you have experience.
About asset part yeah when you launch game, in each request your browser stores game data and there are some certain endpoints for some assets i.e weapon icons, map icons skins etc.
The game you developing is similar to a game called Nplay. How long have you been developing your project?
In general, the extraction of these Assets is easy, for example the extraction of Warmerise maps is very simple but due to their low quality I will not even try to extract them xD, on the other hand, it is not convenient for us indie developers that our projects indie are open source, the only thing this does is that the process of extracting game data such as source code or assets is within reach and I disagree with that.
On the other hand, so the game I'm developing is similar to an NPlay game, and I've been developing it for about 3-4 months. I recently implemented the third person xd.
https://www.youtube.com/watch?v=tBdJyH0-EIw
Can't see link the video is hidden
ok check again xD