Forums » Custom Maps

i3slkiller's maps

    • 66 posts
    September 19, 2018 10:03 AM PDT

    i3slkiller's maps

    INFO: All my maps are in the first post! 

    Winter 2016 (last update: 2019-07-05)

    Allowed weapons: ALL

    Version 2 (2019-07-05):

    ● added previously removed snow particle

     

    TheIsland2 2016 (last update: 2018-09-29)

    Allowed weapons: ALL

     

    Only Sniper 2018 (first release: 2018-09-16) (last update: 2019-01-01)¹

    Allowed weapons: L115A3, PlasmaGun, RailRifle, USP, PulsePistol, Revolver, WarriorBow, TrapMine, Knife, BrassKnuckless, Katana

    Version 2 (2019-01-01):

    ● entress of the spawns is now wider

    ● slightly moved boxes and increased width cover of the entress

     

    Only Knife 2018 (first release: 2018-09-22) (last update: 2018-11-03) (disabled: 2019-02-27, reason: players didn't play fair on this map, they used this map for XP farming, but I can make private server with this map) (again published: 2019-10-14) (again disabled: 2019-10-14)

    Allowed weapons: Knife, BrassKnuckless, Katana

    Please don't use any weapons except Knife, Katana and BrassKnuckless on this map because it will be disabled!

    Version 2 (2018-10-12):

    ● improved spawns

    Version 3 (2018-10-13):

    ● fixed "flickering" bug at exit from spawns

    Version 4 (2018-11-03):

    ● added "moving floor" in the corridor leading to the arena

     

    Maze 2018 (first release: 2018-09-27) (last update: 2019-02-21)¹

    Allowed weapons: ALL

    Version 2 (2019-02-21):

    ● fixed flickering bug on some places

    ● removed invisible walls for spectators

    ● removed two walls (one near red base)

     

    Winter 2 2018 (first release: 2018-09-29) (last update: 2019-02-22)

    Allowed weapons: ALL

    Version 2 (2018-10-20):

    ● added collisions on the antenna on the wall of the house

    ● slightly corrected stairs

    Version 3 (2019-02-22):

    ● added light fog in the forest

    ● fixed bug with 2 flying trees in the forest

     

    TheIsland 2016 (last update: 2022-05-02) (disabled: 2022-02-02) (again published: 2022-04-04)

    Allowed weapons: ALL

    My first map on the old Warmerise season

    Version 2 (2018-10-20):

    ● the ladder is now closer to the tower near the blue spawns

    Version 3 (2022-05-02):

    ● added more TriggerDamages under water to prevent going here, even if one of them won't kill player

     

    Snow War 2019 (first release: 2019-02-20)

    Allowed weapons: ALL

    Reproduction of the Snow War map by RickyNeuman (this user not exist now)

     

    Abandoned Village 2019 (first release: 2019-07-03) (last update: 2020-03-29)

    Allowed weapons: ALL

    This map can load up to 2 minutes, so please be patient. I wonder how to optimize this map. Weapons in the warehouse will be in next update.

    Version 2 (2019-07-08):

    ● now you don't have ability to go out of the map

    ● added TERMINATOR1000's and donghominhanh123's names and their short texts in the houses

    ● added more spawnpoints

    ● fixed some trees

    ● slightly moved start camera

    Version 3 (2019-08-16):

    ● added xXkillerrXx's name and picture representing him

    ● fixed tower

    ● added few UMP-45's in the warehouse

    ● small bug fixes

    Version 3(.1) (2019-08-16):

    ● barrels were replaced with gates on the pitch

    Version 4 (2020-03-26):

    ● added a door to the house

    ● added new weapons and crates in the warehouse

    Version 4(.1) (2020-03-29):

    ● added two tanks

     

    TheStreet 2016 (last update: 2019-09-15)

    Allowed weapons: ALL

    Version 2 (2019-09-08):

    ● fixed road and some houses

    ● slightly moved ladder to the tower

    Version 2(.1) (2019-09-15):

    ● changed texture of terrain

    ● slightly lowered non-drivable cars on the parkings

     

    Winter 3 2019 (first release: 2019-09-04) (last update: 2022-02-09))

    Allowed weapons: ALL

    Version 2 (2020-03-26):

    ● slightly lowered bed in the house

    ● added new campfire

    ● I also hung a picture of oskar100c on the wall

    Version 2(.1) (2020-04-02):

    ● removed oskar100c's picture (he is suspected of cheating, and I'm not going to portray them on my maps)

    ● added xXkillerrXx's picture in the tent

    Version 3 (2022-02-09):

    ● resized TriggerDamage to fill whole water

     

    Containers 2020 (first release: 2020-04-07) (last update: 2020-12-31)²

    Allowed weapons: ALL

    Version 2 (2020-04-10):

    ● optimized cameras

    ● moved TV showing blue spawns, in its place putted a turned off TV

    ● now if you try to go through the gate, you will be killed immediately

    Version 3 (2020-12-31):

    ● replaced container with window for one made by myself

     

    Nightmare Games 2021 (first release: 2021-11-21)

    Allowed weapons: ALL

    Remake of Nightmare Games map originally made by Alpha117

     

    Pools about my maps:

    2019-07-07 - Players should be able to hide behind mountains...

    2018-11-05 - Publish Only Sniper 2018 map?

    2018-10-20 - Remove jets on Winter 2 map?

    2018-10-01 - What version of Only Sniper map looks better?

     

    ¹ - red and blue flags: https://warmerise.com/forums/topic/630/stevie-s-suggestions-ideas/view/post_id/10727

    ² - I used container with window from here https://www.thingiverse.com/thing:2813042#Summary. Who knows for which container can I replace existing one?

    Maps created by: i3slkiller


    This post was edited by i3slkiller at May 1, 2022 11:28 PM PDT
  • Max
    • Moderator
    • 722 posts
    September 20, 2018 8:14 AM PDT

    Good job on the maps, but unfortunately I had to decline them.

    (Winter 2016) The map appears to be very laggy, especially in fullscreen.
    I think it have something to do with Terrain settings, increasing the Pixel Error value should reduce the number of vertices thus improving performance.

    (TheIsland2 2016) Same thing as Winter 2016, the game becomes extremelly laggy when looking at certain object, specifically houses.
    It may not be entirely your fault since the game now uses WebGL which is far more limited in terms of performance compared to Web Player (it will improve soon, once multithreading is added).
    How many tris and vertices does the building model has?

    (Only Sniper 2018) There is already a similar map, but if there wasn't, it would look better with some textures instead of just red and blue.

    Pro Tip: When testing a map, try it in both windowed and fullscreen mode to make sure it does not lag too much in either modes

    • 66 posts
    September 20, 2018 9:23 AM PDT

    How many tris and vertices does the building model has?

    This building consists of 3 parts:

    I downloaded this house from here.

    • 66 posts
    October 8, 2018 8:04 AM PDT

    If you want to play on Only Knife map, please STOP USING GUNS ON THIS MAP!!! Otherwise I will disable this map at Thursday or earlier.

    Here is the film which players using guns on this map:

    https://warmerise.com/videos/1764/2360/if-you-want-to-play-on-only-knife-map-please-stop-using-guns-on


    This post was edited by i3slkiller at October 8, 2018 10:16 AM PDT
  • October 8, 2018 1:04 PM PDT

    this is why max needs to put in the option to let maps/server creators allow whichever weapons they want


    This post was edited by Deleted Member at October 8, 2018 1:08 PM PDT
    • 114 posts
    October 8, 2018 2:05 PM PDT

    maige for what i've heard (and this might be not true tho) that option is coming on the next update, but ofc and good, only on private ones

    • 1 posts
    April 6, 2021 2:14 PM PDT
    i3sIkiller how come on the map of yours called (Winter 3 2019) when i create a server and search for the map (Winter 3 2019) it doesn't pop up can u reply back to me Asap on warmerise@Kiahkanekoa or my other warmerise account@Kboi27 or my *****@Kiahkanekoa27@outlook.com so get back to me Asap.
    • 66 posts
    February 6, 2022 10:58 AM PST

    I think it's time to remind about the existence of this thread...

    So, in deleted thread about bringing back TheIsland 2016 map, I explained the reason of disabling this map (looks like a crappy map made by someone, who has just recently started making maps). Also I announced that I will modify this map and release as new map named 'TheIsland 2022' and what I wanted to change on it.

    I'll show what I added and changed on this map (it's unfinished yet).

    map view blue base red base

    building on the middle of the map tunnel 2nd tunnel 'bridge' to the building blue tower middle tower red tower blue base ladders red base ladders new bridges new bridges new bridges

    During this time, I came up with some new ideas:
    * UFO flying from blue to red base and vice versa, which can transport one player
    * windows in base buildings that open only from the inside
    * team flags on the high masts
    * seaport on the red team site with the moored ship

    What things will definitely changed:
    * blue team base building will have outside walls looking like damaged from old age
    * red team base building will be in sci-fi style
    * more terrain textures will be added
    * spawnpoints will be in base building and nearby

    What things may be changed:
    * fence for each base may be added
    * and maybe something else...

    What things will definitely *not changed*:
    * size of the map will be the same as before
    * and, of course, there will be no drastic terrain modifications making this map look unlike the original

    Any suggestions about this map are welcome (only specifics).

    BTW, I have two matters, including not necessarily related to this map:
    1. I have a strange feeling that only first terrain texture is OK, but all the rest are just painting the first texture to the dominant color of these textures (https://vvcap.com/tJYDshpj4 )
    2. Question to Max: Why 'Winter 3 2019' map was removed? (I know it was a long time ago, but I'd rather know)


    This post was edited by i3slkiller at February 6, 2022 11:00 AM PST
    • 33 posts
    February 6, 2022 1:04 PM PST

    Looks cool so far and your ideas sound nice as well.

    Keep in mind that terrain holes are currently not working (as Max said) and god knows when the Map Export tool will be updated, so... your underground tunnel situation might not work.

    My suggestions - which may or may not be very pedantic ^^ - would be the following:

    - Make use of Lightmapping - it adds a lot to realism. (Though, one problem could be the final file size of the exported map).
    - Scale the ground textures to a reasonable size.
    - Make use of Unity's advanced Terrain Tools functions like Erosion. ICYDK, Unity's Terrain Sample pack has some nice brushes and stuff.


    Edit: As for your first matter, this is kinda normal. What we would need is a height-blending shader like this one, but that would require Max to add it to the game... That's also how World of Warcraft does it: https://www.youtube.com/watch?v=B7SL8mscXA8&t=2052s


    This post was edited by DeadArt at February 6, 2022 2:11 PM PST
  • Max
    • Moderator
    • 722 posts
    February 6, 2022 1:17 PM PST

    @i3slkiller The map "Winter 3 2019" has been restored, it was removed a while back due to players being able to go under the water. I suspect it was due to a bug with the vehicles which should be fixed now.

    EDIT: The issue is that TriggerDamage is smaller than the floor plane, meaning someone could fly on JetShip far enough and be able to walk under the water. In the new update, the water will act as TriggerDamage automatically, without needing to place the other one.


    This post was edited by Max at February 6, 2022 1:25 PM PST
    • 66 posts
    February 9, 2022 1:48 AM PST

    Thank you, @DeadArt for suggestions, although I already know the first two of them (I'm going to do that).

    - Make use of Unity's advanced Terrain Tools functions like Erosion. ICYDK, Unity's Terrain Sample pack has some nice brushes and stuff.

    Maybe I won't necessarily use that on this map, but it will be useful in the next ones, though... I will consider this later

     

     

    Winter 3 2019 - Version 3 (2022-02-09):

    ● resized TriggerDamage to fill whole water


    This post was edited by i3slkiller at February 9, 2022 2:01 AM PST
    • 66 posts
    April 3, 2022 11:23 PM PDT

    Temporarily re-published 'TheIsland 2016' map, it will be available until newer map ('TheIsland 2022') based on this will be published and accepted by others.

    I'll show what I changed on this map:

    During making this map thought also about adding new few hiding places (some of them are showed on pictures above) and trees mainly on the least visited places.

    I will record video showing flying UFO soon.

     
    • 296 posts
    April 5, 2022 3:43 PM PDT

    It's very good, keep up the great work and I'm looking forward to Theisland 2.0, thanks again.

    • 657 posts
    April 19, 2022 4:29 PM PDT

    Max said:

    @i3slkiller The map "Winter 3 2019" has been restored, it was removed a while back due to players being able to go under the water. I suspect it was due to a bug with the vehicles which should be fixed now.

    EDIT: The issue is that TriggerDamage is smaller than the floor plane, meaning someone could fly on JetShip far enough and be able to walk under the water. In the new update, the water will act as TriggerDamage automatically, without needing to place the other one.

    ya me and others were under too

    • 657 posts
    April 19, 2022 4:32 PM PDT

    also WOWOWOWOWOWOWOWOW i like it so much i rather rate 50 stars,its so cool

    • 66 posts
    May 1, 2022 11:29 PM PDT

    TheIsland 2016 - Version 3 (2022-05-02):

    ● added more TriggerDamages under water to prevent going here, even if one of them won't kill player

     

    EDIT: I will show flying UFO on 'TheIsland 2022' map: https://www.youtube.com/watch?v=OrqocuKklO8 - as you can see, it still needs to be improved.


    This post was edited by i3slkiller at May 2, 2022 1:42 AM PDT