Forums » General

Adding new weapons to the game.

    • 41 posts
    March 31, 2022 8:01 AM PDT

    I have a request for a new gun: A double barrel shotgun for the game. The fire rate would be slow as would the reload, but the damage would be awesome

    • 4 posts
    April 15, 2022 9:58 PM PDT

    A new sniper. 1 hit kill on all of the body but slow reload bolt action.

    • 55 posts
    April 16, 2022 12:27 PM PDT

    DemonSlayeryy said:

    A new sniper. 1 hit kill on all of the body but slow reload bolt action.

    so basically a barret 50 cal?

    • 2113 posts
    April 16, 2022 9:28 PM PDT

    Except Barretts aren’t bolt Action
    • 4 posts
    April 17, 2022 10:26 PM PDT

    Exactly. The gun neds to be bolt action so as to not be overpowered.

    Barrets would be to powerful

    • 657 posts
    April 19, 2022 4:08 PM PDT

    wat about lmg with 200 or 100 bullets like gta 5 but average fire rate

    also dmg is average except head dmg is bit more powerful


    This post was edited by agent743 at April 19, 2022 4:09 PM PDT
    • 4 posts
    April 20, 2022 7:33 AM PDT

    that would be good to

     

    • 83 posts
    April 20, 2022 7:34 AM PDT

    a kark98

    • 2113 posts
    April 20, 2022 8:06 AM PDT
    that doesn’t exist
    • 41 posts
    April 20, 2022 8:36 AM PDT

    I think he means a KAR98. German Bolt action rifle. 

    • 114 posts
    April 20, 2022 9:47 AM PDT

    We have a lot weapons in game and all of them have weird damage logic. Increasing weapon damages should be considered instead of adding new weapons into game. If weapons get balance then new weapons can be added to the game in my opinion. 

    • 41 posts
    April 20, 2022 10:07 AM PDT

    First things first then: Nerf Carbine. Nerf it immedietly. 

    • 509 posts
    April 20, 2022 10:31 AM PDT

    nerf rpg, a lot of spammers.

     

    • 2113 posts
    April 20, 2022 10:56 AM PDT
    The damage that is dealt should be based upon the caliber and size of the round that each weapon chambers. Laser/plasma type weapons should be more powerful as it is essentially the idea of high amounts of concentrated energy being released. The knife should be nerfed quite a bit due to that face that the characters are wearing armour suits and being simply killed being hit once is a bit illogical.

    The RPG in theory should do more damage depending on where the target is in the blast radius. RPG should also do far more damage to vehicles as well. The G3 needs a major buff as it chambers 7.62×51mm (rifle round) and seemingly does far less damage than the UMP-40 that chambers .45 ACP (a pistol round).
    • 41 posts
    April 20, 2022 11:30 AM PDT

    I agree with that. But if the knife was nerfed, then that would eliminate the point of even using it. The knife is for those quick, one hitters on a players back when they aren't paying attention. I feel the RPG is fine as it is, but the vehicle argument has merit. The UMP argument also makes sense if you compare it to other weapons in his game. I also find it weird that the revolver does more damage than the G36 even though it chambers a .44 (My guess on it, anyway). 

    • 25 posts
    April 20, 2022 12:18 PM PDT

    Im thinking A Glock 45 acp short barrel. I think it would also be helpful to add a silencer.

    • 41 posts
    April 20, 2022 12:20 PM PDT

    What purpose would a silencer serve? If you see the bullets or the guy, the silencer is just cosmetic at that point. 

    • 25 posts
    April 20, 2022 12:50 PM PDT

    maybe a 177 calliber small barrel.

    • 4 posts
    April 20, 2022 12:53 PM PDT

    ScottytheSlayer said:

    First things first then: Nerf Carbine. Nerf it immedietly. 

    no it dosent need nerfing the rail rifle needs nerfing

    • 25 posts
    April 20, 2022 12:56 PM PDT

    And maybe a ak rifle fuz thhose are pretty strong. A p90 will be good for fast shooting short rifle. An AUG would also work.

    • 25 posts
    April 20, 2022 12:58 PM PDT

    scotty i think thats a horrible idea no offense but i know the damage will be crazy but think about the recoil... plus shotguns only work in close range so say there was an enemy across the whole map and they about to snipe you how will we deal with that?

    • 25 posts
    April 20, 2022 1:00 PM PDT

    And a double barrel just makes the recoil worse.

    • 25 posts
    April 20, 2022 1:01 PM PDT

    and a tank would instantly kill anyone in one hit. But we should not add that for camping reasons.

    • 2113 posts
    April 20, 2022 1:22 PM PDT
    ScottytheSlayer said:

    I agree with that. But if the knife was nerfed, then that would eliminate the point of even using it. The knife is for those quick, one hitters on a players back when they aren't paying attention. I feel the RPG is fine as it is, but the vehicle argument has merit. The UMP argument also makes sense if you compare it to other weapons in his game. I also find it weird that the revolver does more damage than the G36 even though it chambers a .44 (My guess on it, anyway). 

    The knife could honestly function similarly to the one in CSGO, as that too only has a one hit kill policy if you stab someone in the back (severely severing your vertebrae killing you). The revolver is I believe supposed to be a Smith & Wesson Model 686 which chambers .357 Magnum which will incapacitate a bear with a couple of rounds and the 5.56 from the G36 will not.
    • 25 posts
    April 20, 2022 2:17 PM PDT

    the knife i unrealistic because it kills you even though it has not been pierced through your body.